AI Insights · Timothy · October 2021
Top 5 Soccer Games Performance in Qatar: Q3 2021
Discover how the top 5 soccer games performed in Qatar during Q3 2021 with insights on downloads, revenue, and active users from Sensor Tower.
In the third quarter of 2021, the top 5 soccer games on a unified platform in Qatar demonstrated varied performance in terms of downloads, revenue, and active users. Here’s a detailed breakdown based on data from Sensor Tower.
Captain Tsubasa: Dream Team from KLab Inc. saw its weekly revenue peak at $9.2K in late June and again in late July. However, it experienced fluctuations throughout the quarter, ending September with approximately $6.4K. Weekly downloads showed a notable increase in early August and late September, reaching 118. Active users displayed a consistent pattern, fluctuating around 180 to 230, with a peak of 230 in early July.
Top Eleven Be a Soccer Manager from Nordeus had a peak weekly revenue of $4.3K in late June but generally hovered between $1.4K and $2.6K for the rest of the quarter. Downloads were notably high at the beginning of the quarter, with a peak of 1.3K in early July, but tapered off to around 57 by the end of September. Active users decreased from 2.5K in early July to approximately 1.3K by the end of the quarter.
eFootball™ 2024 by KONAMI maintained consistent weekly revenue around $1.2K to $2.7K, with a peak of $2.7K in late June. Downloads remained steady throughout the quarter, averaging about 700 to 900 per week, but saw a slight decline towards the end of September to 518. Active users remained robust, fluctuating around 16K, with a slight dip to 15.8K in late September.
Mini Football - Soccer game from Miniclip.com experienced a revenue peak of $1.5K in early August but generally maintained between $0.3K and $1K for the rest of the quarter. Downloads were relatively low, ranging from 174 to 425, with a peak in late June. Active users showed a downward trend, starting at 1.3K in late June and dropping to around 900 by the end of September.
EA SPORTS FC™ Mobile Soccer from Electronic Arts had a peak weekly revenue of $1.6K in late June, with fluctuations around $0.5K to $1.2K throughout the quarter. Downloads were fairly steady, peaking at 1.1K in early July and maintaining around 600 to 900 per week. Active users showed a slight decline from 7.5K in early July to about 6.4K by the end of September.
For more detailed insights and trends, visit Sensor Tower.